top of page

Create Your First Project

Start adding your projects to your portfolio. Click on "Manage Projects" to get started

FPS Shotgun Man

Project type

3D Art

Date

March 2024

Location

Brisbane

This freelance project began as a commission to create a stylised shotgun model for an FPS game. While it started as a modelling task, the scope quickly expanded to a full first-person game-ready asset. I created high and low poly meshes in Maya, developed multiple materials in Substance Painter to match the stylised aesthetic, and built the accompanying first-person arms mesh.

From there, I rigged the shotgun and arms in Maya and used MotionBuilder to animate a complete set of first-person actions, including firing, reloading, walking, and idle states. This process gave me the opportunity to take the asset all the way from concept through to a fully game-ready piece, optimised and ready for integration into the client’s project.

bottom of page